I’m currently a software engineer at Velo3D working on additive manufacturing technologies. Previously, I was at Intel Corporation where I helped develop a performance modeling simulator for Intel’s GPU architectures.

I received my B.S. degree in Electrical Engineering from the University of California, Davis. I received my M.S. degree in Electrical and Computer Engineering from the University of California, Davis. During my graduate studies, my research was in the area of GPU computing. I was advised by Prof. John Owens.

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